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Changes since V3.42
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v3.43
- Added the first stage of the new car shape editor: you can select
which car/cars should have the '91 McLaren style nose colour scheme,
and, more importantly, it is now possible to make the cars look
more like the '98 cars (e.g. high nose, raised cockpit surround, etc)
- The palette entry used for the sky in wet conditions can now be
selected
- Added an option to disable joystick control of the F1GP menus
- Fixed a bug in the game itself - when loading a saved game, the sky
colour is now always correctly set. Before, if you loaded a wet race
the sky colour would remain blue, instead of grey.
- Made it possible to disable the GPPatch turbo keys preset, so that it
uses the default derived from the FPS (which is what happened before
v3.40)
- Changed my file requester routine - it'll now always separate the
file from the dir, instead of putting the whole path in the file part
of the file requester in some cases (KS 2.04+ only)
- It's no longer possible to select 30fps NTSC, as it never really
worked properly anyway
- Removed ASYNCHELP tooltype / cli option - F1GP-Ed will now only use
(automatically) asynchronous help when amigaguide.library ^gt;= V39 is in
use
- F1GP-Ed can now be fully iconified (KS 2.04+ only)
- Danish language now supported again
- New F1GP-Ed icon and datafile icons, with "high nose" design - added
newicons to almost all the icons in the distribution too
- Bug fixes:
- The patch added in v3.40 that allowed the game to display more than
64 entries in the file requester was bugged - if directories
containing more than 64 entries were viewed, strange things could
happen (e.g. the car setup getting trashed, a guru when switching
off the file filter). The patch has now been rewritten, and the
limit on entries has been reintroduced - a file requester can now
only display up to 200 entries
- None of the walls disappear anymore when you drive close to them -
V3.42 only fixed the pit garages from disappearing. Now this problem
has been fixed for good
- Reverted back to the pre-3.40 "less cars in races" patch code, as
there was a possibility, under certain circumstances, for the "ghost
cars" to appear when using V3.40-3.42
- The analog gearchange setting is no longer reset when loading from the
binary
- The sky colour in the palette now gets permanently altered when saving
to memory, and loading the palette from memory now works properly if
you were in a wet session
- The 'safe indestructability' patch was causing the debris from crashes
to fly straight up vertically, instead of spreading out like usual
- The IFF-ILBM loader was broken - it didn't decode uncompressed images
as it should have
- Fixed an error in the colour editor - cars with the McLaren-Marlboro
nose design cannot have a central stripe on the side of the nose
- Fixed a problem related to analog joystick - enabling PatchF1GP patches
without saving to memory to first caused F1GP not recognize the
joystick properly
Last modified: Sunday 29 November 1998 - 12:03